◆ init()
| void pbr_uniform_data::init |
( |
| ) |
|
|
inline |
◆ ready
| bool pbr_uniform_data::ready = false |
◆ s_albedo
| bgfx::UniformHandle pbr_uniform_data::s_albedo |
◆ s_detail0
| bgfx::UniformHandle pbr_uniform_data::s_detail0 |
◆ s_detail1
| bgfx::UniformHandle pbr_uniform_data::s_detail1 |
◆ s_detail2
| bgfx::UniformHandle pbr_uniform_data::s_detail2 |
◆ s_detail3
| bgfx::UniformHandle pbr_uniform_data::s_detail3 |
◆ s_detailNorm0
| bgfx::UniformHandle pbr_uniform_data::s_detailNorm0 |
◆ s_detailNorm1
| bgfx::UniformHandle pbr_uniform_data::s_detailNorm1 |
◆ s_detailNorm2
| bgfx::UniformHandle pbr_uniform_data::s_detailNorm2 |
◆ s_detailNorm3
| bgfx::UniformHandle pbr_uniform_data::s_detailNorm3 |
◆ s_detailWeight
| bgfx::UniformHandle pbr_uniform_data::s_detailWeight |
◆ s_emissive
| bgfx::UniformHandle pbr_uniform_data::s_emissive |
◆ s_metalRough
| bgfx::UniformHandle pbr_uniform_data::s_metalRough |
◆ s_normal
| bgfx::UniformHandle pbr_uniform_data::s_normal |
◆ s_occlusion
| bgfx::UniformHandle pbr_uniform_data::s_occlusion |
◆ s_specular
| bgfx::UniformHandle pbr_uniform_data::s_specular |
◆ u_clearCoat
| bgfx::UniformHandle pbr_uniform_data::u_clearCoat |
◆ u_detailParams
| bgfx::UniformHandle pbr_uniform_data::u_detailParams |
◆ u_pbrMaterial
| bgfx::UniformHandle pbr_uniform_data::u_pbrMaterial |
◆ u_pbrParams0
| bgfx::UniformHandle pbr_uniform_data::u_pbrParams0 |
◆ u_pbrParams1
| bgfx::UniformHandle pbr_uniform_data::u_pbrParams1 |
◆ u_pbrParams2
| bgfx::UniformHandle pbr_uniform_data::u_pbrParams2 |
◆ u_pbrParams3
| bgfx::UniformHandle pbr_uniform_data::u_pbrParams3 |
◆ u_uvAlbedo
| bgfx::UniformHandle pbr_uniform_data::u_uvAlbedo |
◆ u_uvDetail0
| bgfx::UniformHandle pbr_uniform_data::u_uvDetail0 |
◆ u_uvDetail1
| bgfx::UniformHandle pbr_uniform_data::u_uvDetail1 |
◆ u_uvDetail2
| bgfx::UniformHandle pbr_uniform_data::u_uvDetail2 |
◆ u_uvDetail3
| bgfx::UniformHandle pbr_uniform_data::u_uvDetail3 |
◆ u_uvDetailNorm0
| bgfx::UniformHandle pbr_uniform_data::u_uvDetailNorm0 |
◆ u_uvDetailNorm1
| bgfx::UniformHandle pbr_uniform_data::u_uvDetailNorm1 |
◆ u_uvDetailNorm2
| bgfx::UniformHandle pbr_uniform_data::u_uvDetailNorm2 |
◆ u_uvDetailNorm3
| bgfx::UniformHandle pbr_uniform_data::u_uvDetailNorm3 |
◆ u_uvDetailWeight
| bgfx::UniformHandle pbr_uniform_data::u_uvDetailWeight |
◆ u_uvEmissive
| bgfx::UniformHandle pbr_uniform_data::u_uvEmissive |
◆ u_uvMetalRough
| bgfx::UniformHandle pbr_uniform_data::u_uvMetalRough |
◆ u_uvNormal
| bgfx::UniformHandle pbr_uniform_data::u_uvNormal |
◆ u_uvOcclusion
| bgfx::UniformHandle pbr_uniform_data::u_uvOcclusion |
◆ u_uvSpecular
| bgfx::UniformHandle pbr_uniform_data::u_uvSpecular |
The documentation for this struct was generated from the following file: