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Blamite Game Engine - blam!  00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
tile_set_data Struct Reference
+ Collaboration diagram for tile_set_data:

Public Attributes

tile_settileset = nullptr
 
std::vector< BlamVector2 > atlas_start_points = std::vector<BlamVector2>()
 
std::vector< tile_set_material * > materials = std::vector<tile_set_material*>()
 
bool needs_load = true
 

Member Data Documentation

◆ atlas_start_points

std::vector<BlamVector2> tile_set_data::atlas_start_points = std::vector<BlamVector2>()

◆ materials

std::vector<tile_set_material*> tile_set_data::materials = std::vector<tile_set_material*>()

◆ needs_load

bool tile_set_data::needs_load = true

◆ tileset

tile_set* tile_set_data::tileset = nullptr

The documentation for this struct was generated from the following file: