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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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#include "ui.h"#include "components/ui/blam/widgets/builtin/console/console.h"#include "components/ui/blam/widgets/builtin/uid_cypher/uid_cypher.h"#include "components/ui/blam/widgets/builtin/framerate_display/BlamUIWidget_FramerateDisplay.h"#include "components/ui/blam/widgets/builtin/coordinates_display/BlamUIWidget_CoordinatesDisplay.h"#include "components/ui/blam/widgets/builtin/debug_menu/debug_menu.h"#include "components/ui/blam/widgets/builtin/crash_screen/BlamUIWidget_CrashScreen.h"#include "components/ui/blam/widgets/builtin/load_screen/BlamUIWidget_DefaultLoadScreen.h"#include "components/ui/blam/widgets/builtin/info_display/BlamUIWidget_InfoDisplay.h"#include "components/diagnostics/logger/logger.h"#include "components/rendering/rendering.h"#include "components/resources/engine_definitions/engine_definitions.h"
Include dependency graph for ui.cpp:Variables | |
| BlamUIWidget_Group * | ui_root = nullptr |
| The UI root widget. More... | |
| bool | draw_fail_message_shown = false |
| Whether or not the "draw failure" message has been displayed. Used to prevent spamming the log if the UI fails to render. More... | |
| bool draw_fail_message_shown = false |
Whether or not the "draw failure" message has been displayed. Used to prevent spamming the log if the UI fails to render.
| BlamUIWidget_Group* ui_root = nullptr |
The UI root widget.