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Blamite Game Engine - Tool (Library)
A command-line utility that aids in the creation of Blamite Cache (.map) Files.
MaterialCommand.hpp File Reference
#include <Strings/components/utils/io/io.h>
#include <Strings/components/utils/string/string.h>
#include <Strings/components/utils/converters/converters.h>
#include <Strings/components/logger/logger.h>
#include <HEKGuerilla/components/tags/importers/bitmap/bitmap.h>
#include <HEKGuerilla/components/tags/tags.h>
#include <HEKGuerilla/components/tags/fields/block/block.h>
#include <HEKGuerilla/components/tags/fields/tagref/tagref.h>
#include <HEKGuerilla/components/tags/fields/enum/enum.h>
#include <HEKGuerilla/components/tags/fields/color/color.h>
#include <HEKGuerilla/components/tags/fields/float32/float32.h>
#include <HEKGuerilla/components/settings/config/config.h>
#include "../ToolCommand.hpp"
#include "../console.h"
#include "BitmapsCommand.hpp"
#include "components/utils/utils.h"
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Classes

class  MaterialCommand
 Class for the Material command. More...
 

Macros

#define TOOL_LIB_API   __declspec(dllimport)
 

Macro Definition Documentation

◆ TOOL_LIB_API

#define TOOL_LIB_API   __declspec(dllimport)