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Blamite Game Engine - blam!
00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
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#include "../../imgui.h"
#include "imgui_impl_dx11.h"
#include <stdio.h>
#include <d3d11.h>
#include <d3dcompiler.h>
Classes | |
struct | VERTEX_CONSTANT_BUFFER |
Functions | |
void | ImGui_ImplDX11_RenderDrawData (ImDrawData *draw_data) |
bool | ImGui_ImplDX11_CreateDeviceObjects () |
void | ImGui_ImplDX11_InvalidateDeviceObjects () |
bool | ImGui_ImplDX11_Init (ID3D11Device *device, ID3D11DeviceContext *device_context) |
void | ImGui_ImplDX11_Shutdown () |
void | ImGui_ImplDX11_NewFrame () |
bool ImGui_ImplDX11_CreateDeviceObjects | ( | ) |
bool ImGui_ImplDX11_Init | ( | ID3D11Device * | device, |
ID3D11DeviceContext * | device_context | ||
) |
void ImGui_ImplDX11_InvalidateDeviceObjects | ( | ) |
void ImGui_ImplDX11_NewFrame | ( | ) |
void ImGui_ImplDX11_RenderDrawData | ( | ImDrawData * | draw_data | ) |
void ImGui_ImplDX11_Shutdown | ( | ) |