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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
imgui_impl_opengl3.cpp File Reference
#include "../../imgui.h"
#include "imgui_impl_opengl3.h"
#include <stdio.h>
#include <stdint.h>
#include <GL/gl3w.h>

Functions

bool ImGui_ImplOpenGL3_Init (const char *glsl_version)
 
void ImGui_ImplOpenGL3_Shutdown ()
 
void ImGui_ImplOpenGL3_NewFrame ()
 
void ImGui_ImplOpenGL3_RenderDrawData (ImDrawData *draw_data)
 
bool ImGui_ImplOpenGL3_CreateFontsTexture ()
 
void ImGui_ImplOpenGL3_DestroyFontsTexture ()
 
bool ImGui_ImplOpenGL3_CreateDeviceObjects ()
 
void ImGui_ImplOpenGL3_DestroyDeviceObjects ()
 

Function Documentation

◆ ImGui_ImplOpenGL3_CreateDeviceObjects()

bool ImGui_ImplOpenGL3_CreateDeviceObjects ( )

◆ ImGui_ImplOpenGL3_CreateFontsTexture()

bool ImGui_ImplOpenGL3_CreateFontsTexture ( )

◆ ImGui_ImplOpenGL3_DestroyDeviceObjects()

void ImGui_ImplOpenGL3_DestroyDeviceObjects ( )

◆ ImGui_ImplOpenGL3_DestroyFontsTexture()

void ImGui_ImplOpenGL3_DestroyFontsTexture ( )

◆ ImGui_ImplOpenGL3_Init()

bool ImGui_ImplOpenGL3_Init ( const char *  glsl_version)

◆ ImGui_ImplOpenGL3_NewFrame()

void ImGui_ImplOpenGL3_NewFrame ( )

◆ ImGui_ImplOpenGL3_RenderDrawData()

void ImGui_ImplOpenGL3_RenderDrawData ( ImDrawData draw_data)

◆ ImGui_ImplOpenGL3_Shutdown()

void ImGui_ImplOpenGL3_Shutdown ( )