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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
imgui_impl_opengl3.h File Reference
#include "../../imgui.h"

Go to the source code of this file.

Macros

#define IMGUI_IMPL_OPENGL_LOADER_GL3W
 

Functions

IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init (const char *glsl_version=NULL)
 
IMGUI_IMPL_API void ImGui_ImplOpenGL3_Shutdown ()
 
IMGUI_IMPL_API void ImGui_ImplOpenGL3_NewFrame ()
 
IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData (ImDrawData *draw_data)
 
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateFontsTexture ()
 
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyFontsTexture ()
 
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects ()
 
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects ()
 

Macro Definition Documentation

◆ IMGUI_IMPL_OPENGL_LOADER_GL3W

#define IMGUI_IMPL_OPENGL_LOADER_GL3W

Function Documentation

◆ ImGui_ImplOpenGL3_CreateDeviceObjects()

IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects ( )

◆ ImGui_ImplOpenGL3_CreateFontsTexture()

IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateFontsTexture ( )

◆ ImGui_ImplOpenGL3_DestroyDeviceObjects()

IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects ( )

◆ ImGui_ImplOpenGL3_DestroyFontsTexture()

IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyFontsTexture ( )

◆ ImGui_ImplOpenGL3_Init()

IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init ( const char *  glsl_version = NULL)

◆ ImGui_ImplOpenGL3_NewFrame()

IMGUI_IMPL_API void ImGui_ImplOpenGL3_NewFrame ( )

◆ ImGui_ImplOpenGL3_RenderDrawData()

IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData ( ImDrawData draw_data)

◆ ImGui_ImplOpenGL3_Shutdown()

IMGUI_IMPL_API void ImGui_ImplOpenGL3_Shutdown ( )