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Blamite Game Engine - blam!
00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
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#include "../../imgui.h"
Go to the source code of this file.
Macros | |
#define | IMGUI_IMPL_OPENGL_LOADER_GL3W |
Functions | |
IMGUI_IMPL_API bool | ImGui_ImplOpenGL3_Init (const char *glsl_version=NULL) |
IMGUI_IMPL_API void | ImGui_ImplOpenGL3_Shutdown () |
IMGUI_IMPL_API void | ImGui_ImplOpenGL3_NewFrame () |
IMGUI_IMPL_API void | ImGui_ImplOpenGL3_RenderDrawData (ImDrawData *draw_data) |
IMGUI_IMPL_API bool | ImGui_ImplOpenGL3_CreateFontsTexture () |
IMGUI_IMPL_API void | ImGui_ImplOpenGL3_DestroyFontsTexture () |
IMGUI_IMPL_API bool | ImGui_ImplOpenGL3_CreateDeviceObjects () |
IMGUI_IMPL_API void | ImGui_ImplOpenGL3_DestroyDeviceObjects () |
#define IMGUI_IMPL_OPENGL_LOADER_GL3W |
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects | ( | ) |
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateFontsTexture | ( | ) |
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects | ( | ) |
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyFontsTexture | ( | ) |
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init | ( | const char * | glsl_version = NULL | ) |
IMGUI_IMPL_API void ImGui_ImplOpenGL3_NewFrame | ( | ) |
IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData | ( | ImDrawData * | draw_data | ) |
IMGUI_IMPL_API void ImGui_ImplOpenGL3_Shutdown | ( | ) |