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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
tagclass.h File Reference
#include <string>
#include <vector>
#include <Windows.h>
#include <Strings/components/utils/io/io.h>
#include "api/v1/types/tags.h"
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Namespaces

 Blam
 Namespace surrounding all major engine components.
 
 Blam::Content
 
 Blam::Content::Tags
 Namespace containing functions related to tag data.
 
 BlamTagClassOLD
 Legacy namespace for tag class data.
 

Macros

#define BLAM
 

Functions

BLAM void Blam::Content::Tags::LoadDefaultClasses ()
 Loads all built-in tag classes available to the engine. More...
 
BLAM_EXT_API BlamTagClassBlam::Content::Tags::GetTagClass (std::string id)
 Retrieves a tag class that matches the given string. More...
 
BLAM_EXT_API std::vector< BlamTagClass * > * Blam::Content::Tags::GetRegisteredTagClasses ()
 Retrieves the list of all registered tag classes. More...
 
BLAM void Blam::Content::Tags::RegisterTagClass (BlamTagClass *data)
 Registers a new tag class within the engine. More...
 
BLAM void Blam::Content::Tags::GenerateAllPlugins (bool require_switch)
 Instructs the engine to generate Assembly/Guerilla plugins at startup. More...
 
BLAM void BlamTagClassOLD::scenario_structure_bsp ()
 Legacy function made before I had any idea what I was doing. More...
 

Macro Definition Documentation

◆ BLAM

#define BLAM