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Blamite Game Engine - blam!  00423.10.27.24.0533.blamite
The core library for the Blamite Game Engine.
scenario.h File Reference
#include <string>
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Namespaces

 Blam
 Namespace surrounding all major engine components.
 
 Blam::Content
 
 Blam::Content::Tags
 Namespace containing functions related to tag data.
 

Macros

#define BLAM
 

Functions

BLAM scenarioBlam::Content::Tags::GetActiveScenarioTag ()
 Retrieves the currently loaded scenario tag. More...
 
BLAM void Blam::Content::Tags::LoadScenarioTag (std::string tag_path)
 Loads a new scenario tag. More...
 
BLAM void Blam::Content::Tags::PrepareNewWorldState ()
 Prepares a new world state. More...
 
BLAM bool Blam::Content::Tags::NeedsWorldStateUpdate ()
 Checks if the world state needs to be re-prepared. More...
 

Macro Definition Documentation

◆ BLAM

#define BLAM