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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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#include <GameState.h>
Inheritance diagram for Demo::GameState:
Collaboration diagram for Demo::GameState:Public Member Functions | |
| virtual | ~GameState () |
| virtual void | initialize (void) |
| virtual void | deinitialize (void) |
| virtual void | createScene01 (void) |
| virtual void | createScene02 (void) |
| virtual void | destroyScene (void) |
| virtual void | update (float timeSinceLast) |
| virtual void | finishFrameParallel (void) |
| virtual void | finishFrame (void) |
Public Member Functions inherited from Demo::MouseListener | |
| virtual void | mouseMoved (const SDL_Event &arg) |
| virtual void | mousePressed (const SDL_MouseButtonEvent &arg, Ogre::uint8 id) |
| virtual void | mouseReleased (const SDL_MouseButtonEvent &arg, Ogre::uint8 id) |
Public Member Functions inherited from Demo::KeyboardListener | |
| virtual void | textEditing (const SDL_TextEditingEvent &arg) |
| virtual void | textInput (const SDL_TextInputEvent &arg) |
| virtual void | keyPressed (const SDL_KeyboardEvent &arg) |
| virtual void | keyReleased (const SDL_KeyboardEvent &arg) |
Public Member Functions inherited from Demo::JoystickListener | |
| virtual void | joyButtonPressed (const SDL_JoyButtonEvent &evt, int button) |
| virtual void | joyButtonReleased (const SDL_JoyButtonEvent &evt, int button) |
| virtual void | joyAxisMoved (const SDL_JoyAxisEvent &arg, int axis) |
| virtual void | joyPovMoved (const SDL_JoyHatEvent &arg, int index) |
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