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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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#include "components/rendering/rendering.h"#include <OGRE/OgreMesh2.h>#include <OGRE/OgreSubMesh2.h>#include <OGRE/OgreMeshManager2.h>#include <OGRE/Vao/OgreIndexBufferPacked.h>#include <OGRE/Vao/OgreVertexBufferPacked.h>#include <OGRE/Vao/OgreVaoManager.h>#include <OGRE/OgreRoot.h>#include "api/v1/types/tags/classes/material.h"#include "api/v1/types/tags/classes/render_model.h"#include "api/v1/types/tags/classes/shader.h"#include "api/v1/types/tags/classes/shader_program.h"#include "components/diagnostics/logger/logger.h"#include "components/core/world/world.h"
Include dependency graph for models.cpp:Classes | |
| struct | ogre_model_info_data |
Functions | |
| Ogre::MeshPtr | load_mesh_from_tag (render_model *model, std::string tag_path) |
Variables | |
| BlamMap< std::string, ogre_model_info_data * > | render_model_map = BlamMap<std::string, ogre_model_info_data*>() |
| BlamMap< std::string, ogre_model_info_data * > | recently_reloaded_models = BlamMap<std::string, ogre_model_info_data*>() |
| Ogre::MeshPtr load_mesh_from_tag | ( | render_model * | model, |
| std::string | tag_path | ||
| ) |
Here is the call graph for this function:
Here is the caller graph for this function:| BlamMap<std::string, ogre_model_info_data*> recently_reloaded_models = BlamMap<std::string, ogre_model_info_data*>() |
| BlamMap<std::string, ogre_model_info_data*> render_model_map = BlamMap<std::string, ogre_model_info_data*>() |