#include <types.h>
◆ ~submesh()
| mesh::submesh::~submesh |
( |
| ) |
|
◆ baked_state
◆ extents_max
| BlamVector3 mesh::submesh::extents_max = BlamVector3(0.0f, 0.0f, 0.0f) |
◆ extents_min
| BlamVector3 mesh::submesh::extents_min = BlamVector3(0.0f, 0.0f, 0.0f) |
◆ index_buffer
| bgfx::IndexBufferHandle mesh::submesh::index_buffer |
◆ layout
| bgfx::VertexLayout mesh::submesh::layout |
◆ material_tag
| material* mesh::submesh::material_tag = nullptr |
◆ material_tag_path
| std::string mesh::submesh::material_tag_path |
◆ profiling_stats
| double mesh::submesh::profiling_stats[16] = {} |
◆ vertex_buffer
| bgfx::VertexBufferHandle mesh::submesh::vertex_buffer |
The documentation for this struct was generated from the following files:
- blam/components/rendering/bgfx/types.h
- blam/components/rendering/bgfx/types/mesh.cpp