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Explorer Bar#

Info#

The Explorer Bar is the classic content browser, seen primarily within Guerilla. It allows for the opening, searching, and filtering of tag files within the game engine tag folders, or within Blamite projects.

Usage#

Content Explorer#

The primary file explorer panel contains all of the tags known to the editor. The top-level folders will always be either a detected project, or the tags directory within the user's data folder.

Each item can be right-clicked within the explorer to open a handful of quick options. The available options are as follows:

Option Name Description
Open Opens the selected tag for editing.
Open Backup Opens the saved backup copy of the tag. This is stored on disk as a file with a .bak extension.
Duplicate Prompts the user to create a copy of the tag with a new name.
Delete Prompts the user to delete the selected tag or folder.
Rename Prompts the user to rename the selected tag.
Refresh Refreshes the selected folder within the explorer bar. Ideal when files added externally are not displaying within the editor.
Open File Location Opens the location of the selected tag or folder within the system's file explorer.
Information Displays information about the selected tag to the user.
Compile Compiles the selected tag to the binary format used by the game engine.
Decompile Decompiles the selected tag to an XML format used by the editing kit.

The search box allows the user to search for a specific tag or tag class. By default, a search must be initiated by pressing the Enter key or pressing the Search button after typing the search query.

The user may enable realtime search by toggling the "Realtime Search" button, however this feature is currently unoptimized and performs very poorly. In the future, when this feature is better optimized, it will be enabled by default.

Filters#

Not yet implemented.

Theming#

You can access the stylesheet reference for this tool window here.